Years ago I received a Nintendo GameBoyTM as a birthday present and had a lot of fun playing games with it. As the years passed I grew up and forgot about the little console as it gathered dust on a shelf. One day in `97 it caught my eye and seeing it from an engineering viewpoint I realized that it had more potential beyond playing games due to a wealth of attributes and features including the following.
low cost |
good software development tools available as freeware! |
Z80 based system |
simple keyboard |
not that slow (4 Mhz) |
portable |
ready to use |
development support by cartridge usage |
gray scale display |
stereo sound system |
serial port |
RAM & ROM support |
I realized that this combination of features could form an ideal basis for many applications which would however require additional hardware and the relevant software. I searched the Internet and found further information which reinforced my own feelings and prompted me to try and instigate a project based on the GameBoyTM as part of my university course. My own enthusiasm was shared by several fellow students and so the GameBoyTM Group was formed.
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